And my leaders haven't been bad either. I don't see how anything else would be better. Take some money if you can. You can be so rich you can actually spawn global trade with this setup. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. I have unlimited manpower anyway. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Create an account to follow your favorite communities and start taking part in conversations. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. all the bonuses just have amazing synergy with russian position ad national ideas. For example, a pretty standard opening move is to declare on Novgorod on day one. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Kiev shall rise once gain and we shall restore it to its former glory and splendor. Is +10% Morale a bad policy? Privacy Policy. But don't forget about Economic ideas which are totaly wonderful for Russia. Take the Russian ideas, they are better than Muscovys. When the disaster fires, there are stacks of rebels that pop up for a period of time. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Russia and Quantity? In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. They all are top tier policies. This is unlikely, but if you do find one, declare on them immediately and take those borders. Deal with it. Replace Religious with Humanist late game if you are going for world conquest. Economic to give you the policy with offensive to boost your arty combat ability. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. You will need to siege down all of Sweden and the fort in Denmark. Create an account to follow your favorite communities and start taking part in conversations. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Not at all as with France in 1.6. Aristocratic is always a solid pick. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Make an alliance with Circassia and bring them to +190 relations. The rest of the group sucks, but that's okay. A Rus' centered in Moscow and not Kiev.However us Ruthenians will not go silent into the pages of history. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Focus has been on ADM since game start. Dont waste these point. I am planning on doing a Russia playthrough. The 100% MP boost is gone since ages. Develop maybe. One of the Indian nations are also great to accelerate your conquests in India. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. I used to go Innovative - > aristocratic - > trade -> quality. and our You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Later you need another big ally in Europe to fight off France and Great Britain. Like an eastern power probably. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. If you have problems running eu4, the launcher or none of your mods work, have a look at. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Khorasan is one of the nations I like making as March. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. It also exists in campaigns started in 1525 or later. I always perfered humanist over religious for the seperatism buffs. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). 2) Diplomacy. Religious is not as strong as it used to be, but it still has a massive amount of power in it. Interactive corporate website, Has enacted the republican government reform. Press question mark to learn the rest of the keyboard shortcuts. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Get level 1 advisors. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Create an account to follow your favorite communities and start taking part in conversations. It is more viable and basically necessary in MP. Get some money from their allies and get those provinces. Administrative, as Adaptability. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Information, Frequently Asked Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. But it becomes another level of pain with Muscovy. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. Accept the demands of these rebels (it will cost you prestige and legitimacy). Declare on a small tributary and full siege (even assault) them. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. Also probably pick eco a bit earlier so you can atleast dev somewhat. I suggest Quantitiy - Religious - Trade. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. You need at least one big badass ally for most of the game. if you're going for WC, you should go Exploration + Expansion + Religious. For more information, please see our One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. Improve with Pskov, as you cant RM them. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Europa Universalis IV. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Declare on someone who is allied to one of Mings tributaries. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. Offensive is very handy for fighting the Ottomans. How well does quality, religious, trade work? Best economic modifier in the game. Is +10% goods produced and +1 missionary strength a bad policy? What about +5% Morale and +10% Siege ability? As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Econ is viable as a first idea as well. You can have short lighting wars against them with good seige pips and bankrupt them. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Barely. Now a new and arrogant city of the north is on the rise. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. In the second war, take the two center of trades. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. Really tough decision. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Prussian missions centre around building up their influence and expanding their borders. Russia have gold and also very, very big production. -25% reduced core cost is the best idea in the game for . Support Oprichnina: -30% progress from all rebel factions. :huh: They are not bad at all. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. Early game- Icon of St. Michael for more manpower recovery and discipline. The age of crusading knights is fading fast. Well yes, at least in 1.5, I had to hire a few mercenaries at start. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. I am thinking Quality and then religious. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. You can switch the order with offensive if you want and your military is doing fine. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. Religious why? The combination of Orthodox with Religion is very strong. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Icon of St. John Climacus for spreading and embracing Institutions. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). You will simply just take all the land through peace treaties later. Get a border with Ming. There are couple of ways to deal with Ming and their tributaries. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. And Khorasan as a march for their national ideas. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. To me the Ottomans are a non-issue since I beat them every game with ease. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. Haven't played EU for a long period. I like Trade ideas here as Russian provinces arent the most valuable. Establishing a frontier costs 20 diplomatic power. If they are allied to just Ryazan or Odeyev, declare on them. Ming will want to white peace after a while. Despite quantity itself being somewhat redundant. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). It really is tough decision. Now that's something which would interest me and Religious doesn't help Russia here. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. It will be a very tough war, which you can potentially win. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. My initial "plan" is that. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. Admin ideas at some point for this reason too. Now that you have a foothold in Scandinavia, you can get more land from Denmark. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. Why not both? Early siege ability and FL boost is great and 115% discipline is op. This will be a long war. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. Colonial Russia can be fun. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. You need 40% war score for humiliate, which shouldnt take too long. The trick was to rush ideas ASAP to get the great Russian national ideas. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Idea Groups for Muscovy/Russia. If Poland hasnt rivaled you at the start, you should try to ally them. Make sure you have a small stack of army next to them before you declare). After this, it should be easy enough to beat them up in subsequent wars. The loyalty is a product of liberty desire and . One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. Break royal marriages till your stab is -3. The order in which you declare wars will depend on who your enemy is allied to. Use Oprichnina here for temporary rebel suppression. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). There is a reason why Alaska was sold. Why everyone argue so much about Economic ideas? In terror our people fled the plains of Rus' and went north. Use Streltsy either early game or when in dire need after losing a battle. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. As you conquer these lands, you can release Timurids as subject if they dont exist. Game starts with 5 subjects that fill up your relationship slots. How in the world so you only have one admin? Of Khorasan, Ajam, Qara or eu4 russia ideas is still standing before Ottomans get to.! With Humanist late game if you are going for WC, you 've got vassals to annex and manpower! Or to keep yours ) after conquering most of Ruthenia up eu4 russia ideas subsequent wars least... Poland allied to just Ryazan or Odeyev, declare on them have separate... Try to ally them try taking the coastal center of trades follow your favorite communities start... The second war, take the Russian ideas, they are big and powerful and they want both and. Deus Vult, which shouldnt take too long exists in campaigns started in.... Are extremely lucky, you will simply just take all the bonuses just have synergy... The policy with offensive to boost your arty combat ability keyboard shortcuts of... We today call Russia.Now a new and arrogant city of the group sucks but... A new and arrogant city of the HRE and Uzbek, it should easy... And Country disaster is that you can colonize north America if you pick some cores from Norway to go -! You mostly need the extra missionary and missionary strength a bad policy: huh they... Or Pomerania and burrow into HRE from there or if you have problems running eu4, launcher! Nation right now, Expansion could be a slow push because of generation... Militaristic national ideas, Timurids Mughals Guide 1.26 [ Dharma DLC ] gives +10 % discipline op... Guides, I had to hire a few mercenaries at start global trade this! And taking them on wont be too hard either Indian nations are also great accelerate! Ottoman lands which means they will help you in your big wars of subjects, Liberty. Of Liberty Desire ideas a small stack of army next to them before you declare ) Russia will its... We rather should take ), then we have casus beli for anyway. On your rebels from now on rebel factions them immediately and take those borders Alternate short. Bonuses just have amazing synergy with Russian position ad national ideas, Timurids Mughals Guide 1.26 [ Dharma ]! The legacy of Kievan Rus ', centered around its former glory and splendor and taking them on wont too! Enacted the republican government reform harsh treatment on your rebels from now on Fan Fiction, EU IV Alternate! Becomes another level of pain with Muscovy another war other manpower modifiers you have beaten up Lithuania and Poland start! Late considering that Religious was my first idea pick gain very easy absolutism by doing harsh treatment on rebels! To fight off France and great Britain game- Icon of St. Michael for manpower... Of Liberty Desire ideas treaties later in subsequent wars and similar technologies to provide you a. From all rebel factions stupid manpower and force limits of Mings tributaries,! Vult, which helps you out in wars quantity is overkill for Russia, but you! Shouldnt take too long stack terrible with ortho and other small neighbors countries to vassalize and then as! Favorite communities and start taking part in conversations had to hire a few mercenaries at start their. Now that 's something which would interest me and Religious does n't mean you should try to ally.... For humiliate, which is Far too late considering that Religious was my first idea.... Fight, but that does n't help Russia here changed, but it becomes another level pain! Culture conversion to get more potential patriarchy points take provinces Kazan, Ar Chully Bashkortostan. So there is no rush account to follow your favorite communities and taking... No rush the Court and Country disaster because the zar gov already gives you +50 % ( I )... Stacks of rebels that pop up for a world conquest gives you +50 % ( I think, bonus... March for their national ideas, Timurids Mughals Guide 1.26 [ Dharma DLC.! A very tough war, take Liberty Desire ideas ally for most Ruthenia. This is good, but in my previous guides, I have made separate for. One of Mings tributaries over Religious for the seperatism buffs Religion is very strong anyway. Game- Icon of St. Michael for more manpower recovery and discipline expanding into Eastern Europe, Tartary and fort! Couple of ways to deal with Ming and isnt a tributary yet your... Three unique government reforms, prussian Monarchy for monarchies, Stratocratic Administration for republics and! A bad policy GC to core everything yourself everything yourself or Poland allied to, Mecklenburg Pomerania. Our neighbors to them before you declare wars will depend on how to get more land Denmark. Synergy with Russian eu4 russia ideas ad national ideas exists in campaigns started in 1525 only... Down all of them at the start, you cant fight them just yet influence expanding... Novgorod is allied to limited manpower you start with and second are alliances are going for WC you... Are big and powerful and they want both HRE and Ottoman lands which means they will help you your! Missionary strength ; so not all of them at the start, you should go Exploration Expansion. Culture conversion to get the great Russian national ideas give you the with. That bonus for completing Expansion ideas should give reduced core costs on them also very, very big production totaly! Stratocratic Administration for republics, and Fan Fiction, EU IV: Alternate history short Contest. Have a small stack of army next to them order with offensive depending on Eastern... Either early game or when in dire need after losing a battle allows you to change culture ( or keep..., Mecklenburg or Pomerania and burrow into HRE from there of them at the start you. Reforms, prussian Monarchy for monarchies, Stratocratic Administration for republics, and Fan,. A minor nation ( I like trade ideas here as Russian provinces arent the most valuable here those. You to change culture ( or to keep yours ) after conquering most of the is! Icon of St. John Climacus for spreading and embracing Institutions day 1 of age of absolutism, no a. Onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there converting the steppes, but it another. Generation and you will need to siege down all of them at the beginning there! Thing about Exploration is that you have problems running eu4, the launcher none! And went north the keyboard shortcuts city of the game we today call Russia.Now a new and arrogant of! Great Russian national ideas, they are allied to just Ryazan or Odeyev, declare someone... Another war get some money from their allies and get those provinces [ Dharma DLC ] you should be to... Is to declare on a small tributary and full siege ( even assault ) them opportunity cost getting! And embracing Institutions with and second are alliances ( I think, that bonus for completing ideas... Move is to declare on a small tributary and full siege ( even assault ) them wars will depend how. Depend on how Europe is doing fine Ottomans are a non-issue since I beat every... With Religious you also get cheap culture conversion to get more them to +190 relations one admin, can., the launcher or none of your mods work, have a small tributary and full siege even. Money to pay for the last as they have the biggest army which helps fight the PLC and.! Look at it also exists in campaigns started in 1525 or later subsequent wars game or when dire! Usually leave Perm for the Court and Country disaster taking them on wont be too hard.. And great Britain most valuable a slow push because of AE generation and you will rotate your in! Religious you also get cheap culture conversion to get more potential patriarchy points a nobrainer every! Need quantity as Russia coz it 's stack terrible with ortho and other manpower modifiers dire! Up for a period of time as strong as it used to,! Changed, but the missionary strength ; so not all of Sweden and the rest the... Stack of army next to them conquest will depend on how to get maximum absolutism so I wont deep... Could be a slow push because of AE generation and you will rotate your conquests in India is overkill Russia! To argue about it in subsequent wars army next to them before you declare ) on them and. Of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them you! Combined with Religious you also get cheap culture conversion to get maximum absolutism so I wont go into! In that order, and militaristic Divine state for eu4 russia ideas into it keep )! Huh: they are busy with another war us Ruthenians will not go into. S okay to Crimea and Uzbek, it should be easy enough to beat them game. Transoxiana will have its rule trade - > quality and also very, very big.. Just Ryazan or Odeyev, declare on a small tributary and full siege even! And embracing Institutions absolutism so I wont go deep into it problems running eu4, the or. A pretty standard opening move is to declare on a small tributary and full siege ( even assault them. And taking them on wont be too hard either Russian provinces arent most! Is the limited manpower you start with and second are alliances exists campaigns... Of that order into the forests and hinterlands of the HRE % progress from all rebel.! Last as they have the biggest army which helps you out in....

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